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nfextra_modules_waves [2025/01/06 13:32] tiwaznfextra_modules_waves [2025/01/06 14:26] (current) – [AI behaviour after spawning] tiwaz
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 +====== Waves ======
 ===== Ⓜ️Waves Spawn Set ===== ===== Ⓜ️Waves Spawn Set =====
 This module sets which units are spawned by the wave module This module sets which units are spawned by the wave module
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 {{ :module_wavestart.png?600 |}} {{ :module_wavestart.png?600 |}}
  
 +
 +===== Ⓜ️Waves Threshold =====
 +This module can change all wave spawning parameters when the wave module before it spawned its waves.
 +
 +===== Syncs =====
 Simple setup: Simple setup:
 {{ :wave_syncs_simple.png?600 |}} {{ :wave_syncs_simple.png?600 |}}
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 More advanced setup: More advanced setup:
 {{ :wave_advanced_syncs.png?600 |}} {{ :wave_advanced_syncs.png?600 |}}
-===== Ⓜ️Waves Threshold ===== + 
-This module can change what and where units spawned by the wave spawn system spawn. Sync wave location and wave spawn set modules to this.+===== AI behaviour after spawning ===== 
 +AI is stalking nearest enemy group after spawning. 
 +It gets all enemy groups -> sorts for closest one -> then they will stalking (following) that group. 
 + 
 +Different behaviour can currently only be achieved using some scripting in the custom code fields. 
nfextra_modules_waves.1736170374.txt.gz · Last modified: by tiwaz