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Random spawn position for players. All players of the selected side will be affected. Possible positions are defined with “Dynamic player spawn location”.
Attributes:
This module is supposed to be synced with a ““Dynamic Player Spawn”” Module. This module defines a possible respawn position.
This module works similar to the Respawn Position Module. It however needs to be synced to a container. If that container contains respawn items, players can respawn on it. If not they can't. Each respawn on the position one respawn item is consumed.
Attributes:
These modules uses the respawn via marker system, it creates the marker for you and moves it with this modules position.
This allows using the “old” Respawn via marker system, but allows moving them around in zeus.