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| nfextra_modules_populator [2025/01/06 13:25] – tiwaz | nfextra_modules_populator [2025/01/06 14:23] (current) – tiwaz | ||
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| ====== Populator ====== | ====== Populator ====== | ||
| - | The purpose of the " | + | The purpose of the " |
| All Populator modules (besides the group ones) have the following attributes: | All Populator modules (besides the group ones) have the following attributes: | ||
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| ===== Ⓜ️Groups Fireteam, | ===== Ⓜ️Groups Fireteam, | ||
| - | Defines units for a given side. Can be used by other modules to do dynamic spawning of units | + | Defines |
| + | These **need to be setup before any of the other Populator | ||
| {{ : | {{ : | ||
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| ===== Ⓜ️Defend ===== | ===== Ⓜ️Defend ===== | ||
| - | Creates units and puts them in defend behaviour. Some of the units will garisson nearby statics, some take positions in buildings others just loiter in the area. Uses CBA defend | + | Creates units and puts them in defend behaviour. Some of the units will garisson nearby statics, some take positions in buildings others just loiter in the area. |
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| + | Uses lambs **Camp** and **Garrison** | ||
| {{ : | {{ : | ||