User Tools

Site Tools


nfextra_modules_common

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
nfextra_modules_common [2025/01/06 13:23] tiwaznfextra_modules_common [2025/01/06 13:50] (current) – [Ⓜ️Explodado] tiwaz
Line 1: Line 1:
 ====== Common ====== ====== Common ======
 ===== Ⓜ️Explodado ===== ===== Ⓜ️Explodado =====
-Causes explosion at module location or synced objects location+Causes explosion at module location or synced objects location.
  
 {{ :explodado.png?600 |}} {{ :explodado.png?600 |}}
Line 27: Line 27:
   * Interval = Interval in which the force is applied   * Interval = Interval in which the force is applied
   * Condition = Condition run on objects within the area. Must return true for the force to be applied to the object. _this returns the object   * Condition = Condition run on objects within the area. Must return true for the force to be applied to the object. _this returns the object
-===== Move To =====+===== Ⓜ️Move To =====
 This module incrementally moves synced objects to a random position within the module area. To move the objects the command setPos is used. This means almost any type of object, even other modules can be moved this way. A common use case for this module is moving the artillery barrage module over time to achieve a creeping barrage. This module incrementally moves synced objects to a random position within the module area. To move the objects the command setPos is used. This means almost any type of object, even other modules can be moved this way. A common use case for this module is moving the artillery barrage module over time to achieve a creeping barrage.
  
Line 36: Line 36:
   * Set direction = Sets the objects direction to the move direction   * Set direction = Sets the objects direction to the move direction
   * Interval = Interval in seconds for how often the object is moved   * Interval = Interval in seconds for how often the object is moved
-===== Object Init =====+===== Ⓜ️Object Init =====
 Sync objects to this module, any object of that type created during the mission will have init code run on it. Sync objects to this module, any object of that type created during the mission will have init code run on it.
  
nfextra_modules_common.1736169806.txt.gz · Last modified: by tiwaz