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modules [2022/11/26 06:16] – [Film FX] north_adminmodules [2025/01/05 16:49] (current) – [Repaint] tiwaz
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 ===== Repaint ===== ===== Repaint =====
-<WRAP todo>TODO</WRAP>+A simple module that allows mission maker to setup Repaint stations. Vehicles close to the station can have their vehicle textures changed by players, if there are available vehicle skins.
  
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 <fs:x-small>[[modules|Back to top]]</fs> <fs:x-small>[[modules|Back to top]]</fs>
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 ===== Scenario Start ===== ===== Scenario Start =====
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 ====== Film FX modules ====== ====== Film FX modules ======
-\\+
 Modules used to produce a black&white film reel effect, visual and with a optional projector sound. Same effect as with the scenario start/end modules. Modules used to produce a black&white film reel effect, visual and with a optional projector sound. Same effect as with the scenario start/end modules.
-All in-game sounds like are muted, only sounds produced by the module can be heard. 
  
 {{::filmfx.png?640 |}}{{:filmfx.gif |}} {{::filmfx.png?640 |}}{{:filmfx.gif |}}
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-===== Film FX End =====+===== FilmFX End =====
 Ends the Film FX module produced film. Ends the Film FX module produced film.
  
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-===== Film FX Text =====+===== FilmFX Text =====
 Ends the Film FX module produced film. Ends the Film FX module produced film.
  
modules.1669443416.txt.gz · Last modified: by north_admin