This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| modules [2022/11/26 05:52] – [Module Customization] north_admin | modules [2025/01/05 16:49] (current) – [Repaint] tiwaz | ||
|---|---|---|---|
| Line 11: | Line 11: | ||
| Enables the exhale fog for winter terrains, which means soldiers exhaling will produce a visual effect. | Enables the exhale fog for winter terrains, which means soldiers exhaling will produce a visual effect. | ||
| - | Usage: just drop the module into the scenario. | + | {{:breathfog.gif |}} |
| - | {{:: | + | |
| ---------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------- | ||
| ===== Enable Rain FX ===== | ===== Enable Rain FX ===== | ||
| Line 26: | Line 25: | ||
| {{:rain.gif |}} | {{:rain.gif |}} | ||
| ==== Module Customization ==== | ==== Module Customization ==== | ||
| - | {{:: | ||
| - | === Module Attributes === | ||
| ** **Enable Rain Drop FX** | ** **Enable Rain Drop FX** | ||
| .. Enable/ | .. Enable/ | ||
| Line 129: | Line 126: | ||
| {{: | {{: | ||
| ==== Module Customization ==== | ==== Module Customization ==== | ||
| - | {{:: | ||
| - | === Module Attributes === | ||
| ** **Insect type** | ** **Insect type** | ||
| .. Self-explanatory, | .. Self-explanatory, | ||
| Line 158: | Line 153: | ||
| ------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------- | ||
| ===== Repaint ===== | ===== Repaint ===== | ||
| - | <WRAP todo> | + | A simple module that allows mission maker to setup Repaint stations. Vehicles close to the station can have their vehicle textures changed by players, if there are available vehicle skins. |
| \\ | \\ | ||
| < | < | ||
| \\ | \\ | ||
| + | ----------------------------------------- | ||
| ===== Scenario Start ===== | ===== Scenario Start ===== | ||
| Line 177: | Line 173: | ||
| ==== Module Customization ==== | ==== Module Customization ==== | ||
| - | {{: | ||
| - | === Module Attributes === | ||
| ** **Side** | ** **Side** | ||
| .. Side, in multiplayer, | .. Side, in multiplayer, | ||
| Line 230: | Line 224: | ||
| {{:: | {{:: | ||
| ==== Module Customization ==== | ==== Module Customization ==== | ||
| - | {{: | ||
| - | === Module Attributes === | ||
| === End settings === | === End settings === | ||
| ** **Type** | ** **Type** | ||
| Line 279: | Line 271: | ||
| In multiplayer you can choose the side to which the text is shown, or sync the module with individual soldier or a group and the text is shown only for them. | In multiplayer you can choose the side to which the text is shown, or sync the module with individual soldier or a group and the text is shown only for them. | ||
| - | {{: | + | {{: |
| ==== Module Customization ==== | ==== Module Customization ==== | ||
| - | {{:: | ||
| - | === Module Attributes === | ||
| ** **Text** | ** **Text** | ||
| .. Supports multi-line texts via two separate ways; either by using structured text or '' | .. Supports multi-line texts via two separate ways; either by using structured text or '' | ||
| Line 309: | Line 299: | ||
| Multiple modules of this type are allowed per scenario. | Multiple modules of this type are allowed per scenario. | ||
| - | {{: | + | {{: |
| ==== Module Customization ==== | ==== Module Customization ==== | ||
| - | === Module Attributes === | ||
| ** **Text** | ** **Text** | ||
| .. Supports multi-line texts via '' | .. Supports multi-line texts via '' | ||
| Line 339: | Line 328: | ||
| .. Self-explanatory, | .. Self-explanatory, | ||
| ** **Molotov debug** | ** **Molotov debug** | ||
| - | .. Debug mode for the molotov cocktail. Includes also visual output so for troubleshooting purposes screenshots/ | + | .. Debug mode for the molotov cocktail. Includes also visual output so for troubleshooting purposes screenshots/ |
| ** **BACE debug** | ** **BACE debug** | ||
| .. Debug mode for the Bolt Action Cycling Effects, in other words bolt action rifle ' | .. Debug mode for the Bolt Action Cycling Effects, in other words bolt action rifle ' | ||
| Line 398: | Line 387: | ||
| -------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------- | ||
| ====== Film FX modules ====== | ====== Film FX modules ====== | ||
| - | \\ | + | |
| Modules used to produce a black& | Modules used to produce a black& | ||
| - | All in-game sounds like are muted, only sounds produced by the module can be heard. | ||
| {{:: | {{:: | ||
| - | ===== Film FX ===== | + | ===== FilmFX |
| Produces the film reel effect with fully customizable post-process effects. | Produces the film reel effect with fully customizable post-process effects. | ||
| Line 496: | Line 484: | ||
| \\ | \\ | ||
| ------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------ | ||
| - | ===== Film FX End ===== | + | ===== FilmFX |
| Ends the Film FX module produced film. | Ends the Film FX module produced film. | ||
| Line 506: | Line 494: | ||
| \\ | \\ | ||
| ------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------- | ||
| - | ===== Film FX Text ===== | + | ===== FilmFX |
| Ends the Film FX module produced film. | Ends the Film FX module produced film. | ||