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| artillery [2025/01/06 01:53] – created tiwaz | artillery [2025/01/06 01:58] (current) – removed tiwaz | ||
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| - | ====== Artillery ====== | ||
| - | ===== Artillery Barrage ===== | ||
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| - | This module will create a constant artillery barrage until the module is deleted. The barrage will follow the module if its moved. | ||
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| - | Attributes: | ||
| - | * Ordnance = CfgAmmo class for the projectiles being fired by this artillery barrage | ||
| - | * Mimimum delay = Minimum delay in seconds between shots | ||
| - | * Maximum delay = Maximum delay in seconds between shots | ||
| - | * Duration = How long should the barrage last in seconds. -1 for infinite. Deleting the module can stop the barrage early | ||
| - | * Projectile downward velocity = Downward velocity of the projectiles | ||
| - | * Projectile spawn height = Spawn height of the projectiles | ||
| - | * Sound = Sound played before projectile impact. Leave empty for none. | ||
| - | * Safety radius = Prevents spawning of artillery projectiles within x meters of players. This does not account for players moving into an already falling projectile. | ||